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Dragonfly combat

visual-bearing pursuit · Rust→wasm

Speed A
— m/s
Speed B
— m/s
Range
— m
Turn (chaser)
— °/s
Rival in chaser's eye — azimuth / elevation
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IT —
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Kinematics — speed · rival elevation-in-eye · role balance

Bout & guidance▾

View

Both males run the same rule — hold the rival dead-ahead & slightly high, easing off the throttle when close. Ride Fisheye (conformal) or the segmented Compound eye to feel the dragonfly's world; the neon orb is hue-mapped by azimuth so you can read your own spin, and the rival stays in focus while the arena blurs by distance.

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